Vulkan 1.1 conformance achieved for the Raspberry Pi 4

Excellent news for followers of the tiny Raspberry Pi 4 Mannequin B, because it has been introduced that the v3dv Mesa driver has hit Vulkan 1.1 conformance formally now.

Shared on the Raspberry Pi web site, with a post from Igalia’s Iago Toral they point out that it has been virtually a 12 months for the reason that driver formally hit Vulkan 1.0 so it is nice to see it proceed to advance. Within the submit they famous that every one the required adjustments are already merged within the upstream Mesa mission. This implies it is going to be out there formally with the subsequent main Mesa launch later this 12 months (Mesa 21.3).

Along with Vulkan 1.1 help they've additionally applied help for geometry shaders, which was beforehand solely within the OpenGL ES driver and extra elective Vulkan options and extensions. Extra work additionally went into their shader compiler, leading to "important" efficiency enhancements for video games and apps with costly shading for each the OpenGL and Vulkan drivers which ought to assist stuff made with Unreal Engine 4. Nevertheless, it is also famous that Unreal Engine 4 is "fairly costly" so do not anticipate playable efficiency for a lot.


Efficiency enhancements (in %) throughout varied Vulkan video games and demos

Help for RenderDoc and GFXReconstruct was additionally improved, and so they stated "very excited to proceed bettering Vulkan help for Raspberry Pi gadgets sooner or later, so keep tuned for future information".

Hopefully with all this superior work in place, as soon as a brand new mannequin finally comes out, a variety of code may most likely be reused decreasing the bring-up time.

Additionally associated - Humble Bundle has a fresh Raspberry Pi Book Bundle going.

Article taken from GamingOnLinux.com.


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